This article is about the console. For the SNES game system decoration from Generation II, see Game system.

スーパーファミコン Super Famicom

North American model

Release dates

Japan:

November 21, 1990

North America:

August 23, 1991

Europe:

April 11, 1992

Australia:

July 3, 1992

South Korea:

December 1992[1]

China:

N/A

Hong Kong:

Taiwan:

Technical specs

CPU: 16-bit 65c816 Ricoh 5A22 3.58 MHz

Main RAM: 128 kB

Video RAM: 64 kB

Audio RAM: 64 kB

Audio output: 32 kHz 16-bit stereo

Total colors: 32768

Full list

Related information

Console generation:

Fourth generation

Pokémon generations:

I, II

Console type:

Home

Colors:

White

External links

Wikipedia

NintendoWiki

StrategyWiki

The Super Nintendo Entertainment System (Japanese: スーパーファミコン Super Famicom), also known as the Super Nintendo, is a cartridge-based console created by Nintendo. It is often shortened to SNES. It is the successor to the Nintendo Entertainment System, and was eventually succeeded by the Nintendo 64.

It has twice the built in memory of the older Nintendo Entertainment System. It was the best selling console in the 16-bit era. The controller had a directional pad, A, B, X and Y buttons and “twin shoulder buttons”.

Contents

1 Peripherals

2 Pokémon games

2.1 With Satellaview

2.2 With Nintendo Power (via SF Memory Cassette)

2.3 With Super Game Boy or Super Game Boy 2

2.3.1 Game Boy Color Pokémon games

3 Cameos

4 References

Peripherals

Super Game Boy

Super Game Boy 2

Satellaview

SF Memory Cassette

Pokémon games

With Satellaview

Title

Genre

Release

Monthly Coin Toss: Pokémon Card Magazine

Magazine

1998

With Nintendo Power (via SF Memory Cassette)

Picross NP Vol. 1

Puzzle

1999

With Super Game Boy or Super Game Boy 2

Pokémon Red and Green

Main series RPG

1996

Pokémon Blue

Pokémon Red and Blue

Pokémon Yellow

Game Boy Color Pokémon games

Although designed for the Game Boy Color, these Pokémon games can also be played on the Game Boy, thus can also be played on the Super Game Boy and Super Game Boy 2.

Pokémon Trading Card Game

Card game

Pokémon Pinball

Pinball

Pokémon Gold and Silver

Cameos

The player has a SNES in their bedroom in front of their TV in the Generation I games. In FireRed and LeafGreen, it’s replaced with a NES.

Copycat also has a SNES in front of her bedroom’s TV. Her console is running a game where Mario has a bucket on his head, a reference to the game Mario & Wario, which was also developed by Game Freak. Unlike the player, Copycat retains her SNES in the remakes.

The SNES is one of several consoles the player can decorate their bedroom with in the Generation II games.

Using the Transfer Pak, the player can copy their bedroom to Pokémon Stadium 2 using the My Room feature. Their room is displayed in full 3D, and the SNES can be displayed here. The player’s TV will randomly display screens from SNES games when the SNES is out, such as Super Mario World, The Legend of Zelda: A Link to the Past, F-Zero and Kirby Super Star.

The player’s SNES in the Generation I games

Copycat’s SNES in the Generation I games

The player’s SNES in the Generation II games

The player’s SNES in the My Room feature of Pokémon Stadium 2

The player’s Super Famicom in the My Room feature of the Japanese version of Pokémon Stadium 2

Copycat’s SNES in FireRed and LeafGreen

References

↑ Hardcore Gaming 101

Game systems with Pokémon games

Nintendo handheld consoles

GB (Pocket • GBL • SGB • SGB2) • GBC • mini • GBA (SP • GBm • GBP)DS (Lite • DSi • DSi XL) • 3DS (XL • 2DS • New 3DS • New 3DS XL • New 2DS XL) • Switch

Nintendo home consoles

SNES (BS-X • SGB • NP • SGB2) • N64 (DD) • GCN (GBP) • Wii • Wii U • Switch

Sega consoles

Pico • Beena

Source : https://bulbapedia.bulbagarden.net/wiki/SNES

Strive for victory! Your guide to the world of competitive link battles

This week, a team to counter all threats!

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Friday, March 31, 1998

Column by Mr Psychic

This column is a hoax. Please do not take its contents seriously.

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[url=//bulbanews.bulbagarden.net/wiki/Strive_for_victory!_Your_guide_to_the_world_of_competitive_link_battles]Strive for victory! Your guide to the world of competitive link battles[/url]

Strive for victory! Your guide to the world of competitive link battles

We’ve talked a lot in previous weeks about the importance of a balanced team. Flexibility is key in link battles: you need something on hand to deal with any threat. Today we’ll take a look at just such a team… my own, in fact!

Team member one: Mewtwo

ミュウツーMewtwo

サイコキネシス / Psychic

じこさいせい / Recover

ドわすれ / Amnesia

10まんボルト / Thunderbolt

The classic Mewtwo here. Thunderbolt does super-effective damage on any Water or Flying types you may encounter. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

Team member two: Mewtwo

バブルこうせん / BubbleBeam

And here we have something quite different. This Mewtwo is kitted out to take on any Rock, Ground or Fire types that are foolish enough to take it on. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

Team member three: Mewtwo

ソーラービーム / SolarBeam

SolarBeam can be a risky move on most Pokemon, so it’s fortunate that Mewtwo is as sturdy as he is. It offers another way of taking out Ground, Grass and Water types, and is an outrageously strong attack. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

Team member four: Mewtwo

ふぶき / Blizzard

Every team needs something to deal with those pesky Dragons, and this is it: Mewtwo, dragon tamer. Blizzard ensures they won’t be troubling you for long, and is also useful against Flying, Grass and Ground types. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

Team member five: Mewtwo

だいもんじ / Fire Blast

Fire Blast’s accuracy isn’t the best, but it packs a punch, and if it misses once… so what? Mewtwo can take a hit. Use it against Grass, Ice and (heheheh) Bug types. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

Team member six: Mewtwo

じごくぐるま / Submission

Now, I know what you’re thinking. “A Fighting type move on Mewtwo? Are you insane?” Well, hear me out. Mewtwo’s Attack stat is quite respectable, and he can do quite a bit of damage with Submission, especially on Rock, Ice and Normal types. Psychic does STAB damage, Amnesia boosts Mewtwo’s already excellent Special stat to truly stellar proportions, and Recover lets it heal any damage taken… not that it will be taking that much.

So, there you have it. A team so robust that your opponents will soon be running for the hills!

Now there’s just time to reach into the electronic mailbag for a few of your questions.

entropy writes:

There seems to be agreement that the Psychic type is overpowered, and many Pokemon just can’t compete. What would you think about a system that separated Pokemon into different divisions… or ‘tiers’, if you will? Mewtwo would obviously be in the top tier, but less overpowered Pokemon would become usable in lower tiers where they wouldn’t have to worry about going up against Mewtwo. I think this idea would invigorate competitive battling and allow more people to use Pokemon that they liked, rather than Mewtwo all of the time.

Well, that’s an interesting idea you have there, but frankly I don’t see it being very popular. Would you want to use a Pokemon that was ‘lower tier’? Of course not. Real players use Mewtwo, because Mewtwo is the best juegos de batallas pokemon gratis para jugar (gameboy spiele spielen monstermmorpg (monster mmorpg)). Also, this kind of system would mean that Mewtwo players like myself would end up constantly playing other Mewtwo players, who are a lot harder to beat than kiddies who foolishly use their favorites instead. And that would be a shame.

Lord Numpty writes:

Some people have been saying the games right now are unbalanced, with Psychic Pokemon being far too powerful and other types being nearly useless. Do you think that adding some new types to the mix would improve things?

This idea gets thrown around a lot, but I don’t think you people understand how difficult balancing a game can be. It certainly isn’t just a matter of tossing in a couple of new types. I’ve done the math, and by my estimation, a truly balanced game would need an additional nineteen types, and I think we can all agree that’s a bit too many. Also, if the game was more balanced, there might be less reason to use Mewtwo, and where’s the fun in that?

bugcatcher writes:

you seem kinda obsessed with mewtwo. why dont you ever talk about other pokemon?? i know mewtwo is great and all but really, there are other good pokemon. lets hear about them!!

I’m not sure I understand your point. I wouldn’t say I’m obsessed with Mewtwo at all. This column is all about how to win at Pokemon, and Mewtwo is by far the best Pokemon, so why wouldn’t I talk about it? I don’t see any point in talking about plainly inferior Pokemon when time and again I’ve proved that there is one foolproof way to win at Pokemon: use Mewtwo.

Until next week, keep striving for victory!

Source : https://bulbanews.bulbagarden.net/wiki/Strive_for_victory!_Your_guide_to_the_world_of_competitive_link_battles